Publications

  • A. Nagendran, R. Pillat, A. Kavanaugh, G. Welch & C. E. Hughes (2014). “A Unified Framework for Individualized Avatar-Based Interactions,” Presence: Teleoperators and Virtual Environments 23(2), 109-132.
  • L. A. Dieker, C. Straub, C. E. Hughes, M. C. Hynes & S. E. Hardin, “Virtual environments can take us virtually anywhere,” Educational Leadership, 71(8), 54-58.
  • Hayes, A., Hardin, S. Dieker, L., Hynes, M., Hughes, C., & Straub, C. (Eds). (2013). Proceedings from TeachLivE 2013: 1st National TLE TeachLivE Conference. Orlando, FL: University of Central Florida.
  • Andreasen, J. B., & Haciomeroglu, E. S. (2009). Teacher training in virtual environments. Paper presented at the annual meeting of the North American Chapter of the International Group for the Psychology of Mathematics Education, Atlanta, GA. Teacher Training in Virtual Environments.  Teacher Training in Virtual Environments
  • Dieker, L. A. (2011). Future of Teacher Preparation in virtual environments: Impatient optimist Blog, Seattle, WA: Bill & Melinda Gates Foundation.
  • Dieker, L. A., Lingnugaris-Kraft, B., Hynes, M., & Hughes, C. (in press). Mixed reality environments in teacher education: Development and future applications. In b. Collins & B. Ludlow (Eds.), American Council for Rural Special Educators. 
  • Dieker, L.A., Rodriguez, J., Lingnugaris-Kraft, B., Hynes, M., & Hughes, C.E. (2014). The Future of Simulated Environments in Teacher Education: Current Potential and Future Possibilities. Teacher Education and Special Education 37(1), 21-33.
  • Dieker, L., Grillo, K., & Ramlakan, N. (2011). New technology and virtual environments: The impact of a summer camp on gifted students interested in STEM careers. Gifted Education International. DOI: 10.1177/0261429411427647
  • Dieker, L., Hynes M., Ludlow, B., & Whitten, W. (2012, February). Evolving environments in learning: The TLETeachLivE™ experience. The American Association of Colleges for Teacher Education, Chicago, IL.
  • Dieker, L., Hynes, M., Hughes, C., & Smith, E. (2008). Implications of Mixed Reality and Simulation Technologies on Special Education and Teacher Preparation. Focus on Exceptional Children, 40(5), 1-20.
  • Dieker, L., Hynes, M., Stapleton, C., & Hughes, C. (2007). Virtual classrooms:  STAR simulator building virtual environments for teacher training in effective classroom management. New Learning Technology SALT4, 1-22.
  • Erbiceanu, E., Mapes, D., & Hughes, C.E. (2014). Modeling Attention and Interaction in Small Groups of Virtual Characters. Non-Verbal communication in Virtual Worlds, Eds. J. Tanenbaum, M. Nixon & M. Seif el-Nasr, ETC Press, Carnegie-Mellon.
  • Hayes, A., Hardin S., & Hughes, C. E. (2013). Perceived Presence’s Role on Learning Outcomes in a Mixed Reality Classroom of Simulated Students. Lecture Notes in Computer Science, Volume 8022, Springer-Verlag, Heidelberg, 142-151.
  • Hayes, A. T., Straub, C. L., Dieker, L. A., Hughes, C. E., & Hynes, M. C. (2013). Ludic Learning: Exploration of TLE TeachLivE™ and Effective Teacher Training. International Journal of Gaming and Computer-Mediated Simulations, 52(2), 23-26.
  • Hughes C. E., & Mapes, D. P. (2012). Mediated dialogues through Multiple Networked Avatars. Journal of Immersive Education, in press. (Presented at iED 2012, Boston, Ma, June 14-16).
  • Lindgren, R., Moshell, J. M., & Hughes, C. E. (in press). Virtual environments as a tool for conceptual learning. Handbook of virtual environments: Design, implementation, and applications (2nd Edition), Eds. K. Hale & K. M. Stanney.
  • Long, W.A. (2011). Your predictable adolescent. Charleston, SC: BookSurge Publishing.
  • Lopez, A. (2013). Examining Potential Teacher Bias of Hispanic Males with Emotional Disturbances in Virtual Settings. (Unpublished doctoral dissertation). University of Central Florida, Orlando, Florida.
  • Lopez, A. L., Hughes, C. E., Mapes D. P., & Dieker, L. A. (2012). Cross Cultural Training through Digital Puppetry. Advances in Design for Cross-Cultural Activities Part I, Chapter 25, Edited by Denise M. Nicholson, CRC Press 2012, 247-256.
  • Mapes, D.P., Tonner, P., & Hughes, C.E. (2011), Geppetto: An environment for the efficient control and transmission of digital puppetry. Lecture Notes in Computer Science, Volume 6774, Springer-Verlag, Heidelberg, 2011, 270-278.
  • Nagendran, A., Pillat, R., Hughes, C. E., & Welch, G. (2012). Continuum of Virtual-Human Space: Towards Improved Interaction Strategies for Physical-Virtual Avatars. ACM SIGGRAPH VRCAI 2012, Dec. 2-4, 2012, Singapore, 135-142.
  • Nagendran, A., Pillat, R., Kavanaugh, A., Welch, G., & Hughes, C.E. (in press). AMITIES: Avatar-Mediated Interactive Training and Individualized Experiences System. MIT Presence.
  • Nagendran, A., Pillat, R., Kavanaugh, A., Welch, G., & Hughes, C. E. (2013). AMITIES: Avatar-Mediated Interactive Training and Individualized Experiences System,” Virtual Reality Software & Technology (VRST) 2013, Singapore, October 6-8, 2013.
  • Ogilvie, C.R., Aronin, S., Dieker, L., Hynes, M., & Hughes, C. (submitted October 2012). Developing virtual middle schoolers: Lessons learned and potential applications. Computer Animation and Virtual Worlds. http://mc.manuscriptcentral.com/cavw
  • Vince-Garland, K. (2012). Teaching teachers to use discrete trial training in a virtual teaching environment. (Unpublished doctoral dissertation). University of Central Florida, Orlando, Florida.
  • Walker, Z. (2012). Providing coaching on employability skills for students with intellectual disabilities in a virtual environment. (Unpublished doctoral dissertation). University of Central Florida, Orlando, Florida.
  • Western Michigan University (2011). TeachLIVE in Demand—Not at WMU. Western Express.
  • Zhu, J., Moshell, J. M., Ontañón, S., Erbiceanu, E. & Hughes C. E. (2011). Why can’t a virtual character be more like a human: A mixed-initiative approach to believable agents. Lecture Notes in Computer Science, Volume 6774, Springer-Verlag, Heidelberg, 289-296.